All work without fun will make you a grumpy dev 😁
It’s very hard to find dedicated people to work on new & challenging things. Most people are one of either lazy, greedy, lack of skills, easy to give up or insecure.
I used to make much more than 10K USD per month and I quitted my job to work on Nostr full-time many months before nostr:npub1sg6plzptd64u62a878hep2kev88swjh3tw00gjsfl8f237lmu63q0uf63m donated to OpenSats.
If not for OpenSats, I won’t even make a living. Even with the grant, I am willing to only make a fraction of what I used to make. This is my commitment.
I can’t guarantee that I can continue it forever. But, I will carry on at least til the end of the grant and many months afterwards.
My point is, to find the right person to work on Nostr and Blowater in particular, they have to be so damn dedicated that they will do it for free because they believe in it so much. So that they will continue to work on it even it’s a bad day. They will continue to work on it even it doesn’t provide emotional joy & excitement anymore. They carry on, they hold their professionalism even more than they hold their bitcoins, if needed.
I am not here to just have fun. Having fun is part of my life. But it’s shallow. I am here to have deep thoughts and do deep work. Having fun is just the side effects, not my goal. Fun is fundamentally dopamine impulse and can’t last very long.
This is the difference between a developer and a user.
Only good developers can attract good users. Not the other way around.
Discussion
Fun should be the consequence of good work. Fun should be built in to the process. It should not be a dopamine impulse introduced only by external factors. That’s the difference between deep joys and shallow fun.
In another works, if your work is truly amazing, it will produce fun eventually. But the process will have difficulties.