I would lay a lot of blame on developers not really understanding probability well, in games specifically

PRNGs do have weird clustering issues though. maybe because of modulo operations? idk

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nostr:npub15fkerqqyp9mlh7n8xd6d5k9s27etuvaarvnp2vqed83dw9c603pqs5j9gr nostr:npub1w7x9m8xutlezyzmu7d78d8ygzk6sdpncfuuds8jsz2wnwk8f52dqkrpc4w yeah both are likely an issue but vanilla PRNG is of very poor quality no matter what their mathematical analysis says.