đź§ MODELS & METHODS
1. Project-Based Historical Mapping
Each building gets a dedicated “intelligence report” with sections:
• Date of commissioning
• Architect(s)
• Known contractors & labor force
• Materials (quarried stone, metals, etc.)
• Transport logistics (carts, ships, rail lines)
• Cost estimates (converted to today’s AUD for clarity)
• Newspaper reports of the era (public fanfare or silence?)
• Photographic record / sketch evidence
• Later renovations (and when “truth” may have been inserted retroactively)
2. Back-Casting Analysis
We will analyze:
• If it was built in year X, and stone came from quarry Y, how long would transport take using tech of time Z?
• Were there labor shortages?
• Any war, famine, or economic depression at the time?
• Did surrounding towns report booms in employment or quarrying?
3. Architect-Centric Roleplay
We’ll roleplay debates between:
• Architect A (e.g., George McRae of QVB)
• Critic B (engineer questioning logistics)
• Historian C (reconstructing intentions)
• “Modern AI Detective D” (me, bringing pattern recognition and probability)
4. Anomaly Mapping
We’ll flag cases of:
• Beautiful, ornate buildings with sparse logistical record
• Unusually fast project timelines for size and intricacy
• No widespread documentation of craftsmen, injuries, or payments
These buildings may fall into what some refer to as the “historical compression” or “phantom timeline” hypothesis — but we will let evidence lead, not dogma.