A lot of people believe, basically, any kind of achievement is good because you got there in the end. But in fact maladaptive achievement is a whole cycle that leads to long-term breakdown, and it's a breakdown we have measured in learning science a lot.

I think there is a lot here that could be learned about how certain software teams function. In our Developer Thriving work, we focused on factors that predict *sustainable* achievement for this reason: flexible, celebratory, human centered.

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