Interview: How System Shock balanced faithful recreation and modern design

Digging into gore, textures, wayfinding, environment, and old-school difficulty.

https://arstechnica.com/gaming/2023/05/interview-how-system-shock-balanced-faithful-recreation-and-modern-design/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social

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