made a blog post with a couple observations in preparing games for multi-platform porting. These are most common things I saw in several projects that I helped porting. mostly engine-agnostic, as that would be a bigger conversation. A lot of people will know these, but maybe it can help someone starting. https://www.david-amador.com/2023/09/some-things-to-consider-in-multi-platform-gamedev/ #gamedev
Discussion
No replies yet.