It's probably good for godot etc. I've been told the problem with godot rn is the console ports. Now there is an incentive to work on that I guess.

Will see, the studios with games being built in unity are really scratching their heads... well pulling their hair... and considering to switch engines mid development. Crazy.

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I looked at it and problem is closed source nature of consoles SDK. They can't publish FOSS godot using that SDK…

But at least there are some companies which port it for them.

https://docs.godotengine.org/en/stable/tutorials/platform/consoles.html

ahhh, right... makes sense