*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 12:

You ask the man to show you the pendant he found. He hesitantly hands it over to you, and you notice that it bears a symbol of a heart. It seems to match the message on the wall about purity.

What do you do?

1. Examine the pendant more closely.

2. Head upstairs to investigate the pattern on the wall.

3. Check on the other trapped individuals to see if they need help.

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1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 13:

You examine the pendant more closely, turning it over in your hands. As you inspect it, you notice a small latch on the back. Opening it reveals a hidden compartment containing a tiny key.

What do you do?

1. Use the key to unlock a hidden door in the basement.

2. Head upstairs to investigate the pattern on the wall.

3. Check on the other trapped individuals to see if they need help.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 14:

You decide to use the key from the pendant to unlock a hidden door in the basement. After some searching, you find a concealed door behind a stack of crates. With a trembling hand, you insert the key into the lock and turn it. The door creaks open, revealing a dark and narrow passage.

What do you do?

1. Gather your courage and venture into the dark passage.

2. Head upstairs to investigate the pattern on the wall.

3. Check on the other trapped individuals to see if they need help.

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15:

You choose to check on the other trapped individuals before venturing into the dark passage. As you approach them, you notice that one of them, a young woman, is in distress. She's struggling to breathe and clutching her chest.

What do you do?

1. Help the woman and try to alleviate her distress.

2. Head upstairs to investigate the pattern on the wall.

3. Ignore the woman's condition and continue with your own escape.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

You rush to the aid of the distressed woman, concerned for her well-being. As you approach her, you notice that she's having an allergic reaction. You quickly search the basement for any medication or an EpiPen, but unfortunately, you find nothing that could help her.

Time is running out, and you must make a decision.

What do you do?

1. Leave the woman behind and continue with your own escape.

2. Head upstairs to investigate the pattern on the wall.

3. Call out to the other trapped individuals for assistance.

2

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

With a heavy heart, you make the difficult decision to leave the distressed woman behind and continue with your own escape. You know that time is of the essence, and you must press on.

You head upstairs, determined to investigate the pattern on the wall. As you reach the top of the stairs, you notice a series of symbols etched into the wall, similar to the ones in the basement. They seem to form a sequence.

What do you do?

1. Try to decipher the symbol sequence.

2. Continue exploring the upper level of the warehouse.

3. Call out to the other trapped individuals for their input.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You focus your attention on deciphering the symbol sequence on the wall. After careful observation, you realize that the symbols correspond to specific objects in the room. The sequence reads: Key - Candle - Heart - Door.

What do you do?

1. Interact with the objects in the room in the order of the symbol sequence.

2. Continue exploring the upper level of the warehouse.

3. Call out to the other trapped individuals for their input.

1

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 19:

You decide to interact with the objects in the room according to the symbol sequence. You first find a key on a nearby table and pick it up. Next, you locate a candle on a dusty shelf and light it. Then, you spot a heart-shaped locket on a chair and examine it closely. Finally, you notice a door at the far end of the room.

With the key, candle, and heart-shaped locket in hand, you approach the door.

What do you do?

1. Use the key to unlock the door.

2. Investigate the heart-shaped locket further.

3. Call out to the other trapped individuals for their input.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 20:

You decide to investigate the heart-shaped locket further, curious about its significance. As you open it, you find a small photograph inside. It shows a family, smiling and happy. On the back of the photograph, there's a message: "Cherish what you hold dear."

The message resonates with you, reminding you of the importance of life and survival in this twisted game.

What do you do?

1. Use the key to unlock the door.

2. Reflect on the message and its meaning.

3. Call out to the other trapped individuals for their input.

1

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 21:

You take a moment to reflect on the message and its meaning. In this dire situation, it serves as a reminder to cherish what you hold dear: your own life and the lives of those around you. It strengthens your resolve to escape this twisted game and survive.

With renewed determination, you put the heart-shaped locket back in your pocket and prepare to face the final challenge.

What do you do?

1. Use the key to unlock the door.

2. Call out to the other trapped individuals for their input.

3. Take a deep breath and step towards the door, ready to face whatever lies beyond.

2

1

Round 22:

You take a deep breath and use the key to unlock the door. As it swings open, you're met with blinding light and a rush of fresh air. You step out of the darkness of the warehouse basement and find yourself in a vast, open field.

Congratulations! You have successfully escaped the killer's basement and survived the twisted game. You won!

YOU WON.

GAME OVER.

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

Stop cheating, Daniel!!

game won. everybody gets 150

But you are randomly picking the choices.

dont think so.

i dont do random. read the clues 😉

Don't be random, Daniel!!

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Don't mess the game up, Daniel!!

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Stop randomly clicking on the option, Daniel!!