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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 10:

You ask the tailor if he has any recent contact information for James Whitaker. The tailor nods and reaches behind the counter, retrieving a small card with an address written on it.

"Here you go," he says, handing you the card. "This is the address James Whitaker provided me with recently."

What will you do?

1. Head to the address immediately to confront James Whitaker.

2. Inform the local authorities about your findings and request backup.

3. Conduct further surveillance on James Whitaker before taking any action.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 11:

You decide to inform the local authorities about your findings and request backup. You quickly make your way to the nearest police station and present them with the evidence you have gathered so far. The officers listen attentively and agree to provide you with backup for the upcoming confrontation with James Whitaker.

What will you do?

1. Return to the address with the police backup to confront James Whitaker.

2. Request additional information or resources from the police before proceeding.

3. Conduct further investigation or surveillance while waiting for the backup to arrive.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 12:

You request additional information or resources from the police before proceeding. The officers provide you with a detailed background report on James Whitaker, including any known associates and previous criminal records. They also equip you with a small surveillance device to aid in your investigation.

What will you do?

1. Study the background report and devise a plan of action.

2. Use the surveillance device to monitor James Whitaker's activities.

3. Request additional officers or specialized units to assist in the operation.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 13:

You decide to use the surveillance device to monitor James Whitaker's activities. With the device in hand, you carefully position yourself near his residence, ensuring you have a clear view of any potential movements.

As you observe, you notice James Whitaker leaving his house, looking rather suspicious. He glances around nervously before heading towards a nearby alley.

What will you do?

1. Follow James Whitaker into the alley to gather more evidence.

2. Alert the backup officers and request their immediate assistance.

3. Stay in your current position and continue monitoring James Whitaker's actions.

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 14:

You decide to stay in your current position and continue monitoring James Whitaker's actions. From your vantage point, you see him enter the alley and meet with another individual. They engage in a hushed conversation, occasionally glancing around as if to ensure they are not being watched.

What will you do?

1. Use the surveillance device to capture audio of their conversation.

2. Take photographs of James Whitaker and the other individual for identification.

3. Maintain your position and observe their actions for any suspicious behavior.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15:

You carefully activate the surveillance device's audio recording feature, hoping to capture any valuable information from James Whitaker and the other individual's conversation. The device discreetly captures their hushed voices as they speak.

Upon playback, you manage to decipher a few key phrases, including mentions of a hidden hideout and a planned escape.

What will you do?

1. Head to the mentioned hideout immediately to catch them off guard.

2. Share the audio recording with the backup officers and devise a coordinated plan.

3. Continue monitoring their actions to gather more information before taking action.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

You share the audio recording with the backup officers and explain the situation. They listen intently, analyzing the conversation for any valuable insights. After a brief discussion, you devise a coordinated plan to apprehend James Whitaker and the other individual at the mentioned hideout.

With the backup officers by your side, you make your way to the hideout, prepared for a potentially dangerous encounter.

What will you do?

1. Surround the hideout and announce your presence, giving them a chance to surrender.

2. Enter the hideout cautiously, prepared for any resistance.

3. Request additional backup or specialized units before proceeding.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

You and the backup officers enter the hideout cautiously, weapons drawn and ready for any potential resistance. The hideout is dimly lit, with a musty smell hanging in the air. As you make your way through the rooms, you hear faint whispers and footsteps echoing in the distance.

Suddenly, you come face to face with James Whitaker and the other individual. They appear startled but quickly regain their composure.

What will you do?

1. Demand their immediate surrender and place them under arrest.

2. Engage in a verbal negotiation, attempting to gather more information.

3. Initiate a physical confrontation to subdue them and prevent their escape.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You decide to engage in a verbal negotiation, hoping to gather more information before making any hasty moves. You demand that James Whitaker and the other individual cooperate and provide details about their involvement in the murder.

James Whitaker hesitates for a moment before speaking up. "You don't understand," he says, his voice trembling. "We were forced into this. There's someone else behind all of this."

What will you do?

1. Press James Whitaker for more information about the person behind the scenes.

2. Offer them a deal in exchange for their cooperation and testimony.

3. Maintain a firm stance and insist on their immediate surrender.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 19:

You offer James Whitaker and the other individual a deal in exchange for their cooperation and testimony. You assure them that their cooperation could lead to a reduced sentence or protection from the real mastermind behind the murders.

After a moment of consideration, James Whitaker and the other individual exchange glances and nod in agreement. They agree to provide you with the information you seek.

What will you do?

1. Escort James Whitaker and the other individual to the police station for further questioning.

2. Request a safehouse for them to stay in until the trial.

3. Continue the negotiation to gather more details about the mastermind's identity and plans.

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 20:

You decide to escort James Whitaker and the other individual to the police station for further questioning. With the backup officers by your side, you ensure their safe transport and hand them over to the authorities.

At the police station, they are placed in separate interrogation rooms for questioning. The investigation into the mastermind behind the murders intensifies, and the information provided by James Whitaker and the other individual proves to be crucial in unraveling the truth.

What will you do?

1. Assist the police in interrogating James Whitaker and the other individual.

2. Gather any remaining evidence or clues to strengthen the case.

3. Await updates from the police regarding the progress of the investigation.

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 21:

You decide to gather any remaining evidence or clues to strengthen the case. With the assistance of the police, you thoroughly search the hideout and the surrounding area for any additional evidence that could solidify the case against the mastermind.

During the search, you discover a hidden compartment in the floorboards of the hideout. Inside, you find a ledger containing names, dates, and cryptic notes, suggesting a network of criminal activities.

What will you do?

1. Take photographs of the ledger and collect it as evidence.

2. Analyze the ledger for any patterns or connections to the murders.

3. Share the discovery with the police and request their expertise in deciphering the notes.

1

Round 22:

You take photographs of the ledger, ensuring that every page and detail is captured as evidence. The ledger holds valuable information that could potentially link the mastermind to the murders and other criminal activities.

With the evidence in hand, you hand it over to the police, who express their gratitude for your dedication and thoroughness in the investigation. They assure you that they will continue to pursue the case and bring the mastermind to justice.

Congratulations, detective! You have successfully solved the murder mystery and made significant progress in uncovering the truth behind the crimes in Whitechapel.

YOU WON.

GAME OVER.

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

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