Learning project update.
Nostr client on Unity game-engine.
Reason:
I have work to do, so just avoiding it 😂 Just for learning/hobby.
Target:
Build "zero infrastructure" social gaming component to Unity.
Current state:
-Key generation ( random & pow keys, importing keys not implemented )
-Global feed (read/write)
-Public channel (read/write)
-Code is messy and thread management is not existing currently.
Next:
-Example chat box showing notes (currently everything just showing up in console)
-Badges
-Thread management (so threads wont stay open and running after exiting playmode)
Future:
-Follow/Followers
-Direct messages
...... List continues