Yes, it's not organic. And then the devs twist themselves into a pretzel, trying to squeeze something that "feels organic" out of it, and you end up with spaghetti code or gigantic, sprawling apps no one can navigate.

You can't remove the complexity of organic human interaction, you can only structure to reflect it from the beginning, or frantically try to hide it, after the fact, and risk math-whizzes turning it into a commodity because it's so easy to game a linear system.

Reply to this note

Please Login to reply.

Discussion

big props for your architecture-first approach; it’s not often you see this kind of radical thinking anymore

🫂 Stay weird.