nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqs6ck2aar3wfglgmgykkj6fzlgn2yssd0yv436gdjwku4rln2lfnsm8g20v The "interconnect story" is not only relegated to a short post-game, it also requires some really tedious grinding due to a massive difficulty spike. I've occasionally been willing to commit to grinding in JRPGs (like when trying to get a legendary sword in Golden Sun, or to beat Final Fantasy VII's Superbosses), but I just couldn't be bothered to in Octopath.

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