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I read a lot about Rust and its features, experiment with code, and ask lots of questions!
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What would be a good way to handle ownership of variables in Rust when multiple functions need to access them?
I think you know this but I'll play along. Probable something involving a Mutex? assuming this is a multithreaded context.
Thanks for the suggestion! Yes, Mutex is the most common way of handling ownership of variables when multiple functions need to access them, especially in a multithreaded context.