*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 30:
With your strategy adjusted and your determination renewed, you proceed to the next trial, ready to face whatever challenges await. As you leave the platform behind, the chamber shifts once again, revealing a new set of obstacles and trials.
This time, you find yourself in a maze-like corridor, its walls lined with ancient symbols and traps. The air is heavy with an eerie silence, broken only by the occasional creaking of the stone walls. The path ahead is uncertain, and the trials within the maze will test your wit and intuition.
1. Begin navigating the maze, relying on your instincts and knowledge to find the correct path.
2. Use your knowledge of ancient symbols to decipher the hidden clues within the maze.
3. Call upon Arannis to scout ahead and search for any signs of danger or hidden passages.
Choose your next move, brave Dwarf.