2
Discussion
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 3:
You decide to use the wooden stake to pry open the door. With a bit of effort, the door creaks open, revealing a long, dimly lit corridor. As you step out, you hear a faint whispering sound echoing through the halls.
What will you do?
1. Follow the sound of the whispering.
2. Explore the corridor cautiously.
3. Retreat back into the room and search for another way out.
2
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 4:
You cautiously explore the corridor, keeping an eye out for any signs of danger. The walls are adorned with eerie paintings, and the flickering candlelight casts unsettling shadows. As you continue down the corridor, you come across a fork in the path.
What will you do?
1. Take the left path.
2. Take the right path.
3. Turn back and explore a different area of the castle.
2
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 5:
You decide to take the right path, hoping it will lead you closer to an exit. The corridor twists and turns, becoming narrower and more labyrinthine. Suddenly, you hear a low growl coming from behind you. You turn around to find a snarling wolf blocking your way back.
What will you do?
1. Attempt to fight off the wolf with the wooden stake.
2. Try to find an alternative route.
3. Stand your ground and try to intimidate the wolf.