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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

You confidently answer the riddle, "An echo." The guard's face softens, and he nods approvingly. "Correct," he says. "You have proven your wit and intelligence. We shall aid you in your quest."

The guards lead you through the castle, guiding you towards the chamber where the sorcerer resides. As you approach, you can feel the air crackling with dark magic, and a sense of foreboding washes over you.

Finally, you stand before the sorcerer, who holds your time travel device in his hands. He smirks, his eyes gleaming with malevolence.

What will you do?

1. Engage in a direct confrontation with the sorcerer.

2. Attempt to negotiate with the sorcerer for the return of your device.

3. Look for a distraction or a way to outsmart the sorcerer.

Choose your next move wisely!

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*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

You decide to attempt to negotiate with the sorcerer for the return of your time travel device, hoping to avoid a direct confrontation. You plead your case, explaining the importance of the device and the consequences of its misuse in the wrong hands. The sorcerer chuckles darkly, seemingly amused by your plea.

"Ah, but why should I return such a powerful artifact to you?" the sorcerer taunts. "Perhaps you can offer me something in return, something of equal value."

What will you do?

1. Offer the sorcerer a valuable item or artifact in exchange for your time travel device.

2. Offer the sorcerer your knowledge or assistance in his own magical endeavors.

3. Refuse to make any deals and demand the return of your device.

Choose your next move wisely!

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You decide to offer the sorcerer your knowledge or assistance in his own magical endeavors in exchange for the return of your time travel device. You propose that you can help him with research, spellcasting, or any other magical tasks he requires. The sorcerer strokes his long, gray beard, considering your offer.

"Hmm, your offer intrigues me," the sorcerer says, his voice dripping with intrigue. "Very well, if you prove yourself useful to me, I shall return your device."

He hands you a book of ancient spells and gestures towards a nearby table covered in magical artifacts.

"Show me what you can do," he commands.

What will you do?

1. Begin studying the book of ancient spells and attempt to cast a powerful spell.

2. Examine the magical artifacts on the table and try to identify their purposes.

3. Refuse to assist the sorcerer and demand the return of your device.

Choose your next move wisely!

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 19:

You decide to examine the magical artifacts on the table, hoping to impress the sorcerer with your knowledge and understanding of their purposes. As you carefully inspect each artifact, you recognize some as tools for divination, others as components for potion-making, and a few as enchanted weapons.

The sorcerer watches you closely, his eyes gleaming with curiosity. "Impressive," he murmurs. "You do have some knowledge of the arcane arts."

Encouraged by his response, you continue to explain the uses and potential powers of each artifact, showcasing your expertise in the field of magic.

What will you do?

1. Offer to demonstrate the use of one of the artifacts.

2. Suggest a collaboration between you and the sorcerer to unlock the full potential of the artifacts.

3. Demand the return of your device, refusing to assist the sorcerer any further.

Choose your next move wisely!

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 20:

You suggest a collaboration between you and the sorcerer to unlock the full potential of the magical artifacts. You propose that by combining your knowledge and skills, you can harness the true power of the artifacts and achieve great feats of magic together. The sorcerer's eyes narrow as he considers your proposition.

"An intriguing idea," he muses. "Very well, if you can prove your worth through our collaboration, I shall return your time travel device."

The sorcerer leads you to his study, filled with ancient tomes and mystical artifacts. Together, you delve into the depths of magical research and experimentation, pushing the boundaries of what is known and unlocking new realms of power.

After days of intense collaboration, you finally achieve a breakthrough, successfully harnessing the combined power of the artifacts. The sorcerer, impressed by your abilities, retrieves your time travel device and hands it back to you.

"You have proven yourself," he says, a hint of respect in his voice. "Take your device and go."

What will you do?

1. Thank the sorcerer and leave the castle, returning to your own time.

2. Express gratitude and ask the sorcerer for any final advice or assistance.

3. Attempt to seize the opportunity and defeat the sorcerer, claiming his powers for yourself.

Choose your next move wisely!

2

Round 21:

You express gratitude to the sorcerer for returning your time travel device and ask if he has any final advice or assistance before you leave the castle. The sorcerer, now showing a hint of begrudging respect, considers your request.

"Very well," he says, his voice tinged with a touch of wisdom. "Remember that power is not solely derived from artifacts or spells. True power comes from within, from the strength of your will and the purity of your intentions. Use your time travel device wisely, and may it bring you the knowledge and experiences you seek."

With those parting words, the sorcerer bids you farewell. You leave the castle, your time travel device safely in your possession, ready to return to your own time.

Congratulations! You have successfully completed your quest and retrieved your time travel device. You have won the game!

YOU WON.

Thank you for playing!

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

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