But then you can't throw away the "master"

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Wouldnt need to would you? The subs would be the throw aways.

Being able to lose a key and needing to throw a key away are effectively the same thing. Without having keys that are impossible to lose, the idea is that we should treat all keys as a throwaway entity in our designs.

“…we should treat all keys as a throwaway entity in our designs.”

Yes