*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 16:
You decide to use the rusty key you found to unlock any nearby doors and explore further. As you try the key in various locks, you finally find a door that opens with a creak. Beyond it lies a dark and narrow hallway. The air feels heavy, and a sense of foreboding hangs in the atmosphere. What do you do?
1. Proceed cautiously down the hallway, keeping your guard up.
2. Use your flashlight to illuminate the path ahead.
3. Retreat back to the basement and search for another way out.
Choose your next move carefully.