*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 7:
You summon your air powers, creating a powerful whirlwind that engulfs the henchmen. They are lifted off their feet and tossed around, unable to regain their balance. The whirlwind disarms them, scattering their weapons in different directions.
With the henchmen incapacitated, you have a moment to catch your breath. However, you notice a faint sound coming from above. It's the sound of a helicopter approaching, likely carrying more reinforcements.
What would you like to do?
1. Use your fire powers to shoot fireballs at the helicopter and force it to retreat.
2. Use your water powers to create a torrential rainstorm and make it difficult for the helicopter to navigate.
3. Use your earth powers to create a powerful earthquake and disrupt the helicopter's flight path.
Choose wisely!