Replying to Avatar Yo Soy Freeman

nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqgag5rxc9wnnevwgauet70f0ml6aeqef4l4s3yykj3y80da3wtgnqup6ses This may seem like a joke, but it's not.

It's just an example, but... Why don't you literally throw the character there? a drop that is softened by water and you have to swim to get out. If you are already starting in shallow water, maybe just add the context of a fall before, and spawn the character swimming.

Remember, our job as devs is to be evil with the player xD

nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq4yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sqkdj2mx Hahaha that's definitely an option! Not as the _very_ first thing, wanna teach people walking first, but the floor could break later 😈

One player even identified it as water but was still hesitant because she picked up iron boots earlier and thought I would be so evil as to make her drown with them equipped XD So I could plunge people in there to remove all doubts

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