*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 4:
You decide to engage in conversation with the figure and ask about the strange occurrences in the house. The figure leans in closer, their voice sending shivers down your spine. They reveal that the mansion is haunted by a vengeful spirit, and tonight, it seeks a new victim. They warn you to leave before it's too late. What do you do?
1. Thank the figure for the warning and immediately leave the party.
2. Dismiss the warning as a Halloween prank and continue exploring the mansion.
3. Confront the figure and demand more information about the spirit.
Choose your next move wisely.