Had a dream last night where all of Gerudo Town in Breath of the Wild was a dungeon where every doorway transported you to another random one (like that multiplayer map Rat Maze in Halo). Also I was actually there. Honestly nightmare level shit, I hate maps like that in games.

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Poorly designed and ill-considered 'dungeons' can become a grind for sure -- it's satisfying when it's thought through completely albeit in a nuanced way.