nostr:npub1k976fcfxdm6m7nwy4c4zkpjh0yatq9atulvwd45mmg7pm85q8mnqzsn2v4 The state is made of fields sure, but I usually dont want to manipulate the fields directly all in one place. Usually the fields would get manipulated through some methods attached to the object and usually in a way that will traverse many objects during the process. If I were dealing with a simple object with values then the problem wouldnt be much of a problem to begin with.

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