please provide the indian
https://i.poastcdn.org/d84201d6e34970b499b23104028e4eefb28eccf362b2b8efcc78b4902bbc1425.webm
>I'm a North Indian Aryan, a proper race, and not a bunch of bastard tribes like white trash people
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so you just put these emojis at the end of all your posts?😂
Oh!! He got rid of leliqs?? I remember asking you about these ages ago. How did he get rid of it? What was the process? Can you elaborate on it?
Very handsome litter! Are they all grey?
Like 20 years ago, we put our tom on the science diet and it improved his fur and made him calmer. You do have to transition them onto new things really slowly though.
I don't understand how this was supposed to work in the wild! Can they not eat mice and birds and lizards and stuff without getting the shits?
Ver cute
how is he now
ray peat + keto
buy silver & buy local
form close knit communities
(((christianity)))
goodnight graf:sleep_cat2:
Actually sad.

>The Indian weather satellite was fucking called "SCATSAT"
how man:laughing_crying:
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Very sad seeing this sort of thing. My wanting the Palis to win against Israel used to be pretty cynical but then the kikes bomb hospitals or taunt a guy at his niece's funeral and have parties where they dance around waving a picture of a little infant that one of their terrorist settlers has burned to death, and my sympathy becomes more heartfelt.
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Yeah but losing their HQ being somehow a bad thing is fucking retarded. He's not just asking questions innocently.
Video from Rybar
Palis firing at Ashkelon
https://i.poastcdn.org/375da2399dc5ab497c230e1ea3125bca360790fed36efc010f80261afe68ffb0.mp4
Really excellent article man. I think Relic had the right approach to the RTS genre with CoH, although didn't execute it well, where you have an inherent slowness in the units in the game and often a cost of moving them (leaving cover, tearing down set-up weapons, exiting a building), rather than an APM cap, which makes each decision much more critical, because you can't just take it back right before your units engage the enemy.
As I said though, they didn't execute it that well, and there is a lot of poor pathfinding, luck, and clunkiness to the movement of units. That could easily be solved by improving the movement UI to allow for more precision, having predictable movement of individual models within squads, and visually intuitive pathfinding for units.
RTS games are supposed to be fast-paced, and I reckon having a small advantage if you can think, react, and click quickly is fine but the strategic element should be facilitated as much as humanly possible.
What do you think of Supreme Commander in this context?
