Profile: 201dbed0...

that is fantastic. i think, when it comes down to it, all interactivity ends up involving human social relationships. my wife and i go to our local zoo to primarily enjoy *watching people* watch animals. the animal exhibits end up being a setting to make that possible. a park only becomes one when things happen in it!

it’s an interesting problem. we often mistake interactivity with mechanical response, and end up with the urban equivalent of baby activity boxes. i’ve been thinking about what interactivity means (in the context of game design), and have turned to the architectural theories of christopher alexander. the theoretical frameworks in gaming are almost all mechanico-cognition, and have no real understanding of human joy in spaces

huh? that compression method appears to have nothing to do with Radius' Cinepak codec used on the sega cd

as promised, i'm archiving this 42 year old D&D campaign building software on cassette

warning: loud/annoying modulation sounds 😆

#tandy #trs80 #cassette #retroComputing

https://dialup.cafe/system/media_attachments/files/112/508/767/394/867/864/original/27988101e7e4fef9.mp4