LR
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Account of Leonard Ritter (he/him, they/them). Arts, Maths, Metaprogramming & Nonsense; Game Developer at @duangle. paniq in the demoscene. Building Tukan, a procedural game engine, maintaining Scopes & gently going NowHere.
I mostly write in English, rarely in German.
Migrated from @paniq
My avatar is the logo of the library I'm working on, a stylized toucan with a four-colored beak.
TRAHR
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqvfhu7aelr6xh3gwqnw8zjwqv0wuzl9fejfrj9ug647ldvy3jtmkqnhgvnm i envy people who can just do something out of a sense of duty, where the intrinsic pleasure of work doesn't matter, and fulfillment comes from external validation. it's not a stable configuration, but as it turns out, neither is the model of intrinsically rewarding work.
almost missed this paper: Neural Dual Contouring, by Chen et al
provides an alternative, example training-based method to QEF; they also do excellent upsampling of 1-bit voxel fields.
https://arxiv.org/abs/2202.01999

