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nostr:npub1srhg4hk63ew68kepu0znazgf9tdl089dkur5artp440htxqrc8zsqz8g90 output is a lot easier than input tbh. A long time ago I was curious about how bare metal stuff worked on x86 and hacked together a thing that was able to print to the screen well enough using the legacy text memory area, but never could get input interrupts to work. I couldn't figure out what was going wrong because the whole VM always crashed when I tried to enable the interrupts and eventually I just have up. Interrupts are so horrible to configure on x86 its ridiculous.

Replying to Avatar :ihavenomouth:

nostr:npub1wg02ev7lfmnrwsjqu2tcm2qm4gw65aw0dyywfwvgafqnqyf02wmqhht0yf he kinda stopped posting, gradually. I assumed he was still active in sleepy cafe backrooms, but that, apparently, wasn't the case

nostr:npub1srhg4hk63ew68kepu0znazgf9tdl089dkur5artp440htxqrc8zsqz8g90 nostr:npub1wg02ev7lfmnrwsjqu2tcm2qm4gw65aw0dyywfwvgafqnqyf02wmqhht0yf he still roams the discords and etc. he is just permanently done with fedi like Sterence and the others are and for the same reasons essentially.

nostr:npub19ahmu3fwm5uc057x0uasxnqra3du7ng9f3fpcw54g6r038cryyhq0a956v nostr:npub1zpudfz2a5slcd0aeu4n5az05z5mlfm5088pcmnk5nlpvxqtkjhtq9eqh6x I really hate references in c++. I have encountered so many more bugs in reference based code than with pointers especially when threading is involved (think it's probably because it makes it more likely for people to forget it references memory that is not in the current thread scope and forget a mutex lock or some other mistake like that)