nostr:npub1g9z9fzl827u6pdp2l3zc84j5laqk2400mklsh9s3jsntkw4uzjuqe5a9us No. Mark wrote a piece about this, it is pure coincidence.
OK, time to give Baldur's Gate 3 a try. I'm always 3 steps behind the big hot thing. When I was a kid I waited 3 or 4 months before seeing Star Wars.
I'm going to spend the next few weeks focusing on story. It's too easy for me to just program some new feature because of the new feature dopamine rush. I also need to find a tilemap artist that can also be an art director. I want the story and theme to come together with the art, rather than the art being something I drop in later. Finding a talented tlemap artist is proving much harder than I thought. If I was doing a risk register for the project, this would be item 1.
#gamedev #indiedev

nostr:npub1p450apv3j8jmqjct3ddfklzusxyfkkyqpzxx4p33u099xjzvfwwsw789jz I was surprised how many people at devcom just assumed I was on Linkedin (I am not) and wanted to connect and become confused as what to do.
Our Flag Means Death is incredible. Can't wait for the 2nd season. It's as close as I want to get to a Monkey Island TV show.
https://www.youtube.com/watch?v=jHCsauMyJk0
#OurFlagMeansDeath
I was in Cologne for devcom (right before gamescom). I was giving a talk about Return to Monkey Island.
Trip report from Germany: I left my reading glasses in a bar, I left my hat on the plane.
nostr:npub1mc3fyzafm6shv38mesf05vapyg3dxhxm34u3heqqn7jrze9hlqfqk4nkdg I finished Return to Monkey Island today, and it was a joyride, thank you! 💜
nostr:npub1qzt8gs4w8q5cnyjdjl3z53kcjc5dld5fggwdxgkxd5yecjjq4ngq7cvjlm Thanks for playing!
nostr:npub1sne46ar2g86lagq04apufn7hj76sm9tu9e3swd0f80mprrw0n8nqj20ywc Any tech details on how your achieving this? Very nice.
nostr:npub1p3hxg227tc7hf6a4xnyc35k6fxa56nhxhx7jsaegravxu4rqg3nq2w0my2 Nope,I'm just at devcom
nostr:npub1uynrp5ef6363gs7xh2tk87m8ecgtu3uffdrgq8242lj5z6p44qrs3yplnj Get in line, destroying American was first!
nostr:npub14cvvaetrdd9pxszw3qma6xa2jkekl349g9zds3s23jyk2s0gjr0sdju3lx I always forget about this David Lynch movie. I'm going to watch it again.
The story for my new game is about a going on an epic quest to find some Pumpernickel bread for an ailing grandfather. There is no "big bad", it's just a journey of discovery and exploration (with Diablo II style combat and looting).
I think I've come to that point with my new game. I'm spending too much time worrying about if my story will resonate, if the combat is what players want, etc. I loved playing the classic Zelda games, the combat of Diablo II and designing and writing Thimbleweed Park. I want to play this game and I'm going to stop worrying what anyone else thinks and just make this game. I really hope you will like it, but if not, that is OK. I'm at peace with what my game needs to be.
Current status: Slowly making my way to Germany.

Current status:

Hanging out in the airport reading Mastodon.
It’s time like this that I like the federated feed. Non-stop stuff to read.
Point & Click Adventures for kids: Freddi Fish (Fritzi Fisch in German) saves my day, as I'm stuck with a bored 5 year old while having caught covid.
Thx nostr:npub1mc3fyzafm6shv38mesf05vapyg3dxhxm34u3heqqn7jrze9hlqfqk4nkdg for creating this series!
nostr:npub1af9n6s0ykkakv6tnk423ld2fanj206uznfa7zgnnzgd4zl03eg8q67r7g2 While I had a lot of involvement with Freddi Fish, the game and character were created by Tami Borrowick. It's also worth double points that your mouse pad is a Carcassonne box.