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Norman Goldworthy
e05934ba0421ab6473c5f92e05b8d843776e56ea1558dfa364a75f4f6fd1a7e9

Post with NSFW comments test 1

Replying to Avatar DEG Mods

Site updated.

New:

- Advanced commenting system

Changes:

- Tipping popup design change for better clarity of the tip-split process

Fixes:

- User WoT and its filter now behave correctly

- Zap/Tipping now works again

- The "Above 18?" popup now triggers on the direct link of an NSFW post

- Games that weren't there before, for mods in '(Unlisted Game)', are now available.

- Games DB list clean-up and additions

Regarding the commenting system (NIP-22 btw, and old types of comments are still visible but, for now, can't be replied to), you can now reply to people, and a popup displays replies to a main comment.

Navigating down a chain of replies is handled by showing a 'reply depth' with a back button and a 'main post' button that goes back to the first/root comment.

For the tip/zap design adjustment, for a better UX, it now shows the process of who you're tipping first when a tip-split is triggered.

It also now showcases who you're tipping first by showing their profile pic under the generated QR image.

Side note:

Regarding some games, make sure you're typing it correctly to find the game. For example, searching for 'spider-man' is different than 'spiderman' or 'spider man'.

(Looking into making this less of a headache)

Also, for those who've been spreading the word of the site / what we're doing (in general and those getting some heat from it):

Thank you.

https://video.nostr.build/647c905b1e5ab3d94361c81cb2f4e181e786e4f8a2c497df750b23288e39424f.mp4

https://video.nostr.build/8ddb050a19858d524e6f75f022859ed4722aa06c1ed9a135fbc326e982ec857c.mp4

Replying to Avatar DEG Mods

Site updated.

New:

- Advanced commenting system

Changes:

- Tipping popup design change for better clarity of the tip-split process

Fixes:

- User WoT and its filter now behave correctly

- Zap/Tipping now works again

- The "Above 18?" popup now triggers on the direct link of an NSFW post

- Games that weren't there before, for mods in '(Unlisted Game)', are now available.

- Games DB list clean-up and additions

Regarding the commenting system (NIP-22 btw, and old types of comments are still visible but, for now, can't be replied to), you can now reply to people, and a popup displays replies to a main comment.

Navigating down a chain of replies is handled by showing a 'reply depth' with a back button and a 'main post' button that goes back to the first/root comment.

For the tip/zap design adjustment, for a better UX, it now shows the process of who you're tipping first when a tip-split is triggered.

It also now showcases who you're tipping first by showing their profile pic under the generated QR image.

Side note:

Regarding some games, make sure you're typing it correctly to find the game. For example, searching for 'spider-man' is different than 'spiderman' or 'spider man'.

(Looking into making this less of a headache)

Also, for those who've been spreading the word of the site / what we're doing (in general and those getting some heat from it):

Thank you.

https://video.nostr.build/647c905b1e5ab3d94361c81cb2f4e181e786e4f8a2c497df750b23288e39424f.mp4

https://video.nostr.build/8ddb050a19858d524e6f75f022859ed4722aa06c1ed9a135fbc326e982ec857c.mp4

Replying to Avatar DEG Mods

Site updated.

Here's the change log since the last one:

New:

- Events Aggregator Server, a type of aggregate/caching server that helps collect and organize mod and blog posts from the (nostr) network and presents them to the user, providing more (immensely more) reliability in discovering and presenting mods and blog posts. If something goes wrong with this server, the site goes back to how it was before its inclusion.

(Note: This isn't the censorship-resistant file hosting system, which will come later).

Changes:

- Adjusted how the mods and blogs are fetched and presented in various pages (there's now pagination for each of their pages, making navigation easier than before).

- Minor adjustment to the design of the gallery of mod posts.

- Images in a social post (in /feed) are now clustered depending on if they're next to each other.

- Quote-repost chain won't render its preview with the second quote-repost (under the posts tab in the feed page).

- Added media upload to the edit profile page.

- The games page now has a filter to switch between popular ones (shows the most popular games first based on mods published to it) or latest ones (shows games based on the latest published mods).

- Mods that are blocked by the user are now swapped with a box telling the user this is a blocked mod by them, with an option to see what that mod is.

Fixes:

- Most, if not all, mods can now be properly discovered, as soon as they're discovered, and presented (Because of that aggregate server implementation).

- A lot more games, with better search term prioritization, are now properly showing when searching in the mod submission page

- Visiting a social post directly is now visible without needing to login

That Events Aggregator Server took a long time to get done, and it's a boring update, but it was definitely needed.

And, as mentioned above, it's not an issue if it went down; the site would still function, just not in a stable state. The server just makes things more reliable in regard to user experience.

Replying to Avatar DEG Mods

Site updated.

Here's the change log since the last one:

New:

- Events Aggregator Server, a type of aggregate/caching server that helps collect and organize mod and blog posts from the (nostr) network and presents them to the user, providing more (immensely more) reliability in discovering and presenting mods and blog posts. If something goes wrong with this server, the site goes back to how it was before its inclusion.

(Note: This isn't the censorship-resistant file hosting system, which will come later).

Changes:

- Adjusted how the mods and blogs are fetched and presented in various pages (there's now pagination for each of their pages, making navigation easier than before).

- Minor adjustment to the design of the gallery of mod posts.

- Images in a social post (in /feed) are now clustered depending on if they're next to each other.

- Quote-repost chain won't render its preview with the second quote-repost (under the posts tab in the feed page).

- Added media upload to the edit profile page.

- The games page now has a filter to switch between popular ones (shows the most popular games first based on mods published to it) or latest ones (shows games based on the latest published mods).

- Mods that are blocked by the user are now swapped with a box telling the user this is a blocked mod by them, with an option to see what that mod is.

Fixes:

- Most, if not all, mods can now be properly discovered, as soon as they're discovered, and presented (Because of that aggregate server implementation).

- A lot more games, with better search term prioritization, are now properly showing when searching in the mod submission page

- Visiting a social post directly is now visible without needing to login

That Events Aggregator Server took a long time to get done, and it's a boring update, but it was definitely needed.

And, as mentioned above, it's not an issue if it went down; the site would still function, just not in a stable state. The server just makes things more reliable in regard to user experience.

Replying to Avatar DEG Mods

Site updated.

Here's the change log since the last one:

New:

- Events Aggregator Server, a type of aggregate/caching server that helps collect and organize mod and blog posts from the (nostr) network and presents them to the user, providing more (immensely more) reliability in discovering and presenting mods and blog posts. If something goes wrong with this server, the site goes back to how it was before its inclusion.

(Note: This isn't the censorship-resistant file hosting system, which will come later).

Changes:

- Adjusted how the mods and blogs are fetched and presented in various pages (there's now pagination for each of their pages, making navigation easier than before).

- Minor adjustment to the design of the gallery of mod posts.

- Images in a social post (in /feed) are now clustered depending on if they're next to each other.

- Quote-repost chain won't render its preview with the second quote-repost (under the posts tab in the feed page).

- Added media upload to the edit profile page.

- The games page now has a filter to switch between popular ones (shows the most popular games first based on mods published to it) or latest ones (shows games based on the latest published mods).

- Mods that are blocked by the user are now swapped with a box telling the user this is a blocked mod by them, with an option to see what that mod is.

Fixes:

- Most, if not all, mods can now be properly discovered, as soon as they're discovered, and presented (Because of that aggregate server implementation).

- A lot more games, with better search term prioritization, are now properly showing when searching in the mod submission page

- Visiting a social post directly is now visible without needing to login

That Events Aggregator Server took a long time to get done, and it's a boring update, but it was definitely needed.

And, as mentioned above, it's not an issue if it went down; the site would still function, just not in a stable state. The server just makes things more reliable in regard to user experience.

Thanks for this!