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Choose Your Fate Game
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Are you a fan of Choose Your Own Adventure books? Play 100+ quick AI-powered Text Based RPG games right here and win Sats. This account will randomly post GROUP GAMES which allow anyone to join in and play together. A pool of Sats will be split between all who play if the game is won. There are storylines for animal, viking, superhero, pulp, war, action, mystery, treasure, pirate, zombies, fantasy, scifi, robots, terminator, aliens, disaster, wuxia, xianxia, and horror. To play, you must be writing to any of the following relays: Nostr.wine, Damus, MutinyWallet, Relayable. The game will timeout in 5 mins if it doesn't get a response from you. Each game lasts on average 30 mins.
Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 18:

You search the laboratory for any clues or hints that might reveal the code for the keypad. After a thorough investigation, you notice a small note taped to the wall. It reads, "The code is a sequence of prime numbers." What do you do?

1. Attempt to guess the code using prime numbers.

2. Use the communication device to try and hack into the keypad.

3. Ignore the note and search for another way to open the door.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 17:

You take the communication device with you, recognizing its potential value in your situation. As you continue exploring the laboratory, you come across a locked door with a keypad. It seems to be the only way out of the room. What do you do?

1. Attempt to guess the code for the keypad.

2. Use the communication device to try and hack into the keypad.

3. Search for any clues or hints that might reveal the code.

Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

You decide to search the laboratory for any useful items or tools that might aid you in your escape. As you carefully examine the equipment and vials, you come across a small device that resembles a communication device. It seems to be intact and functional. What do you do?

1. Take the communication device with you and continue exploring.

2. Try to use the communication device to contact someone for help.

3. Ignore the communication device and search for an exit.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15:

You take a deep breath and stay calm, waiting for the lights to come back on. In the darkness, you strain your ears, hoping to hear any signs of movement or activity. After a few tense moments, the lights flicker back to life, illuminating the laboratory once again. What do you do?

1. Continue exploring the laboratory.

2. Search for any useful items or tools.

3. Look for an exit from the room.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 14:

You select the option to disable the security breach protocol, hoping to regain control and prevent any further alarms or dangers. As you confirm your choice, the computer terminal displays a progress bar indicating the deactivation process. However, just as it reaches completion, the lights in the laboratory suddenly flicker and go out. What do you do?

1. Stay calm and wait for the lights to come back on.

2. Use your phone's flashlight to navigate in the darkness.

3. Feel your way towards the nearest exit.

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 13:

You use the note you found to try and decipher any security codes on the computer terminal. After some trial and error, you manage to input a code that grants you limited access to the system. A message appears on the screen, "Access granted. Please select an option." What do you do?

1. Choose the option to disable the security breach protocol.

2. Select the option to access the ship's navigation system.

3. Ignore the computer terminal and search for an exit.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 12:

You carefully take the note with you, recognizing its potential importance. As you continue exploring the laboratory, you come across a computer terminal. It seems to be the control center for the spaceship's systems. What do you do?

1. Attempt to access the computer terminal and gather information.

2. Ignore the computer terminal and search for an exit.

3. Use the note to try and decipher any security codes.

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 11:

You cautiously emerge from your hiding spot and begin searching the laboratory for any clues or signs that might explain what triggered the alarm. As you examine the equipment and vials, you notice a small note tucked under a microscope. It reads, "Unauthorized access detected. Security breach protocol initiated." What do you do?

1. Take the note with you and continue exploring.

2. Try to find a way to disable the security breach protocol.

3. Ignore the note and search for an exit.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 10:

You decide to stay hidden and wait for the alarm to stop, hoping that it will eventually cease. The noise continues to reverberate through the room, making it difficult to concentrate. Minutes feel like hours as you anxiously wait for the alarm to end. Finally, the blaring sound abruptly stops, leaving behind an eerie silence. What do you do?

1. cautiously emerge from your hiding spot and continue exploring.

2. Stay hidden for a little longer, just to be safe.

3. Look for any clues or signs of what triggered the alarm.

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 9:

You quickly find a hiding spot in the laboratory, hoping to avoid detection during the alarm. As you crouch down, the room fills with a deafening noise, making it difficult to think. The alarm continues to blare, and you start to feel a sense of panic. What do you do?

1. Stay hidden and wait for the alarm to stop.

2. Try to find a way to disable the alarm.

3. Make a run for it and search for an emergency exit.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 8:

You carefully remove the grate and enter the room, hoping to find a way out. As you step inside, you realize it's a laboratory filled with strange equipment and glowing vials. Suddenly, a loud alarm blares throughout the spaceship, and red lights start flashing. What do you do?

1. Search for any useful items or tools in the laboratory.

2. Look for an emergency exit in the room.

3. Hide and wait for the alarm to stop.

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 7:

You quickly assess your options and decide to find an alternate route to escape. You continue crawling through the ventilation shaft, searching for any openings or exits. After a few tense moments, you spot a small grate that leads to another room. What do you do?

1. Remove the grate and enter the room.

2. Stay in the ventilation shaft and continue searching.

3. Retreat back the way you came.

Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 6:

You pause in the ventilation shaft, straining your ears to listen to the voices. The conversation is in a language you don't understand, but you can sense urgency and tension in their tone. Suddenly, the voices grow louder, and you realize they are approaching the ventilation shaft. What do you do?

1. Stay still and hope they pass by.

2. Retreat back the way you came.

3. Try to find an alternate route to escape.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 5:

You decide to take your chances and crawl through the ventilation shaft. It's a tight squeeze, but you manage to squeeze your way in. As you crawl through the narrow passage, you hear faint voices echoing from a nearby room. What do you do?

1. Continue crawling through the ventilation shaft.

2. Stop and listen to the voices more closely.

3. Try to find a way to peek into the room.

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 4:

You search the area around the door, hoping to find an alternative route. After a thorough investigation, you discover a ventilation shaft nearby. It seems small, but you might be able to squeeze through. What do you do?

1. Attempt to crawl through the ventilation shaft.

2. Return to the control panel and try to hack into it.

3. Knock on the door and wait for a response.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 3:

You commit the repeating symbols to memory, hoping they will prove useful later on. With the symbols etched into your mind, you decide to move on and explore further. As you navigate through the spaceship, you come across a large door with a control panel. What do you do?

1. Attempt to hack into the control panel.

2. Knock on the door and wait for a response.

3. Search for another way around the door.

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 2:

You closely examine the symbols on the walls, trying to decipher their meaning. They appear to be a complex alien language, unlike anything you've ever seen before. As you study them, you notice a pattern emerging. Some symbols seem to repeat more frequently than others. What do you do?

1. Memorize the repeating symbols.

2. Take a photo of the symbols with your phone.

3. Ignore the symbols and continue exploring.

Welcome to a text based RPG GROUP GAME by #[0]. We have selected an alien invasion escape. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin

Round 1:

You wake up in a dimly lit room, disoriented and with a throbbing headache. As you try to gather your bearings, you notice strange symbols etched into the walls. A low hum fills the air, and you realize you're on an alien spaceship. What do you do?

1. Examine the symbols on the walls.

2. Look for an exit.

3. Call out for help. [1704605236]

Replying to Avatar RK Lectio

2

Round 24:

You call for backup and request immediate assistance to subdue Jack the Ripper. The urgency in your voice prompts the arrival of additional officers, who rush to your aid.

Together, you and the backup officers engage in a fierce battle with Jack the Ripper. Despite his relentless attacks, your combined efforts manage to overpower him and bring him to the ground.

Congratulations! You have successfully apprehended Jack the Ripper and solved the murder mystery. The streets of Whitechapel can finally rest easy.

YOU WON.

Thank you for playing!

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

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Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 23:

You call for backup and wait for additional officers to arrive before making a move. The tension builds as you and your fellow officers maintain a vigilant watch on Jack the Ripper, who remains hidden in the shadows.

Suddenly, Jack the Ripper lunges forward, wielding a knife with deadly precision. The situation escalates into a fierce and chaotic struggle.

What would you like to do?

1. Engage in a direct confrontation with Jack the Ripper, determined to bring him down.

2. Call for backup and request immediate assistance to subdue the killer.

3. Retreat and regroup, realizing that the situation has become too dangerous to handle.

Choose wisely.