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Choose Your Fate Game
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Are you a fan of Choose Your Own Adventure books? Play 100+ quick AI-powered Text Based RPG games right here and win Sats. This account will randomly post GROUP GAMES which allow anyone to join in and play together. A pool of Sats will be split between all who play if the game is won. There are storylines for animal, viking, superhero, pulp, war, action, mystery, treasure, pirate, zombies, fantasy, scifi, robots, terminator, aliens, disaster, wuxia, xianxia, and horror. To play, you must be writing to any of the following relays: Nostr.wine, Damus, MutinyWallet, Relayable. The game will timeout in 5 mins if it doesn't get a response from you. Each game lasts on average 30 mins.
Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 11:

You decide to look for an alternative route out of the police station. You carefully explore the building, trying to find any hidden passages or back exits. As you make your way through the maze-like corridors, you stumble upon a ventilation shaft that seems large enough for you to crawl through.

Options:

1. Crawl through the ventilation shaft.

2. Continue searching for another exit.

3. Return to the storage closet and wait for help.

Choose your option:

Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 10:

You decide to stay in the closet a little longer, not wanting to take any chances. You wait for a few more minutes, straining your ears for any signs of danger. Finally, you feel confident that the giant ants have moved on.

Options:

1. Slowly open the door and cautiously step out.

2. Search the storage closet for any useful items.

3. Look for an alternative route out of the police station.

Choose your option:

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 9:

You hold your breath and stay hidden in the storage closet, waiting for the giant ants to pass. The minutes feel like hours as you hear their scuttling grow louder and then gradually fade away. It seems like they have moved on to another area.

Options:

1. Slowly open the door and cautiously step out.

2. Stay in the closet a little longer to be sure it's safe.

3. Search the storage closet for any useful items.

Choose your option:

Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 8:

You quickly scan the area for a hiding spot and find a small storage closet nearby. You quietly slip inside and close the door, hoping that the giant ants will pass by without noticing you. Time seems to stretch as you listen to the sound of their scuttling getting closer and closer.

Options:

1. Stay hidden and wait for the ants to pass.

2. Peek through the keyhole to see if it's safe to come out.

3. Open the door slightly and listen for any signs of danger.

Choose your option:

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 7:

You grab both the shotgun and the first aid kit, knowing that you'll need both firepower and medical supplies to survive. As you exit the armory, you hear a loud crash from down the hallway. The giant ants are getting closer.

Options:

1. Proceed cautiously down the hallway.

2. Find a hiding spot and wait for the ants to pass.

3. Retreat and search for an alternative location.

Choose your option:

Replying to Avatar RK Lectio

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 6:

You decide to search nearby rooms for weapons or supplies. You enter the first room you come across, which appears to be an armory. The shelves are partially ransacked, but you manage to find a few useful items, including a shotgun with limited ammunition and a first aid kit.

Options:

1. Take the shotgun and ammunition.

2. Take the first aid kit.

3. Take both the shotgun and the first aid kit.

Choose your option:

Replying to Avatar RK Lectio

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 5:

You muster all your strength and start clearing the debris blocking the main entrance of the police station. It's a grueling task, but you manage to create a small opening. As you squeeze through, you find yourself in a dimly lit hallway, with flickering lights and the sound of distant scuttling echoing through the building.

Options:

1. Proceed cautiously down the hallway.

2. Look for any weapons or supplies in nearby rooms.

3. Retreat and search for an alternative location.

Choose your option:

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 4:

You cautiously make your way towards the nearest police station, hoping to find a vehicle that can withstand the onslaught of the giant ants. As you approach the station, you notice that the building is partially destroyed, with signs of a fierce battle. The entrance is blocked by debris, but you spot a side door that seems accessible.

Options:

1. Try to clear the debris and enter through the main entrance.

2. Proceed through the side door.

3. Look for an alternative location to find a vehicle.

Choose your option:

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 3:

You decide to brave the streets in search of a vehicle to escape the city. As you step outside, the air is thick with the scent of chaos and danger. The sound of sirens and the distant screams of terrified citizens fill your ears. You must navigate through the chaos to find a working vehicle.

Options:

1. Head towards the nearest parking lot.

2. Check if any abandoned cars are nearby.

3. Look for a police or military vehicle.

Choose your option:

Replying to Avatar RK Lectio

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 2:

You cautiously approach the window and peer outside. The sight that greets you is horrifying. Giant ants scuttle through the streets, their massive mandibles snapping at anything in their way. People are running, screaming, and being dragged away by the relentless insects.

Options:

1. Quickly barricade your apartment and wait for rescue.

2. Grab your weapons and make a run for it.

3. Try to find a vehicle to escape the city.

Choose your option:

Welcome to a text based RPG GROUP GAME by #[0]. We have selected a scifi game. Anyone can participate and affect the outcome but you MUST reply directly to each specific action message with only the action number itself. The first reply each round will decide what action is taken. A pool of 300 satoshis will be split among all that participate correctly if the game is won. Good luck! This game will time out in 6 minutes if no one responds. #games on #grownostr #bitcoin

Round 1:

You wake up in your small apartment, groggy from a restless night's sleep. As you stumble out of bed, you notice the TV is on, broadcasting a breaking news report. The screen shows chaotic scenes of giant ants rampaging through the city streets, attacking anyone in their path. The reporter's voice trembles as they describe the unprecedented invasion.

Options:

1. Grab your survival bag and head to the nearest shelter.

2. Check your phone for any emergency alerts.

3. Look out the window to assess the situation.

Choose your option: [1706416112]

Replying to Avatar golbs

1

Round 17:

You express your gratitude to the Confederate soldiers for their assistance and ask for their guidance in using the repaired time travel device to return home. They nod in agreement, understanding the importance of your situation.

With their help, you activate the time travel device and input the coordinates for your home time period. The device begins to emit a bright light, enveloping you and the soldiers.

As the light fades, you find yourself back in your own time period, standing in your laboratory. The soldiers, however, are nowhere to be seen. They have returned to their own time.

You have successfully made it back home, thanks to the assistance of the Confederate soldiers.

YOU WON.

GAME OVER

If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.

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Replying to Avatar golbs

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 16:

You offer to demonstrate your knowledge and skills in repairing the time travel device to the Confederate soldiers, hoping to convince them of your abilities. With their cautious approval, you carefully retrieve the damaged part of your device and begin working on it.

Using your expertise, you manage to make some progress in repairing the device, showcasing your understanding of its intricate mechanisms. The soldiers watch with growing interest as you work.

After a few tense moments, you successfully restore the damaged part to a functional state. The device emits a faint hum, indicating that it is ready to be used once again.

Impressed by your skills, the soldier who initially spoke steps forward and says, "You've proven yourself, stranger. We'll assist you in returning home."

What will you do?

1. Express your gratitude and ask for their guidance in using the device to return home.

2. Suggest that they accompany you back to the cabin to seek the hermit's guidance.

3. Insist on using the device immediately, without any further delay.

Replying to Avatar golbs

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 15:

You quickly rack your brain for something valuable or useful that you can offer the Confederate soldiers in exchange for their assistance. As you search through your pockets, you find a small, intricately designed pocket watch.

Holding it up for them to see, you say, "I understand your skepticism, but I can offer you this valuable pocket watch in exchange for your help. It's a rare antique, worth a considerable sum."

The soldiers eye the pocket watch with interest, their expressions softening slightly. One of them steps forward and takes a closer look.

"If what you say is true, this could be a fair trade," he says, his voice filled with caution. "But we'll need proof that you can repair your device."

What will you do?

1. Offer to demonstrate your knowledge and skills in repairing the time travel device.

2. Suggest that they accompany you back to the cabin to seek the hermit's guidance.

3. Insist that time is of the essence and ask for their trust without further proof.

Replying to Avatar golbs

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 14:

You decide to attempt to negotiate with the Confederate soldiers, hoping to explain your situation and gain their understanding. With your hands raised in a gesture of peace, you carefully approach them.

"Please, I mean no harm," you say, your voice filled with urgency. "I am a time traveler who has been stranded here. I need your help to repair my time travel device and return home."

The soldiers exchange skeptical glances, their rifles still trained on you. One of them steps forward, his expression hardened.

"You expect us to believe such a tale?" he scoffs. "Why should we trust you?"

What will you do?

1. Offer them a valuable item or information in exchange for their assistance.

2. Try to appeal to their sense of humanity and desperation.

3. Make a sudden dash and attempt to escape their grasp.

Replying to Avatar golbs

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 13:

You approach the clearing cautiously, keeping your guard up and scanning the area for any potential dangers. As you get closer, you notice that the glimmer of metal is coming from a partially buried object in the ground.

With careful movements, you uncover the object and discover that it is indeed a part of your time travel device. However, it appears to be damaged and in need of repair.

Just as you make this realization, you hear the sound of footsteps approaching from behind. You turn around to see a group of Confederate soldiers emerging from the trees, their rifles aimed at you.

What will you do?

1. Attempt to negotiate with the soldiers and explain your situation.

2. Try to escape and run back towards the cabin.

3. Stand your ground and prepare to defend yourself.

Replying to Avatar golbs

2

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 12:

You decide to continue your search for any other clues or remnants of your lost time travel device. With caution, you explore the area, scanning the ground for any signs that might lead you to your device.

As you move through the forest, you stumble upon a small clearing. In the center, you notice a glimmer of metal reflecting the sunlight. Excitement rushes through you as you realize it could be a part of your time travel device.

What will you do?

1. Rush towards the glimmer and investigate.

2. Approach the clearing cautiously, keeping an eye out for any potential dangers.

3. Return to the cabin and seek the hermit's guidance.

Replying to Avatar golbs

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 11:

You decide to wait for a while longer, ensuring that the Union soldier is truly gone before making your next move. You remain hidden behind the old oak tree, keeping a watchful eye on your surroundings.

After some time passes and there are no signs of the soldier's return, you cautiously emerge from your hiding spot. It seems safe to proceed.

What will you do?

1. Investigate the device the soldier was carrying.

2. Continue your search for any other clues or remnants of your time travel device.

3. Head back to the cabin and seek the hermit's guidance.

Replying to Avatar golbs

3

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 10:

You choose to stay hidden, hoping that the Union soldier will move on and not discover your presence. Your heart pounds in your chest as you hold your breath, praying that he doesn't spot you.

After what feels like an eternity, the soldier lowers his rifle and continues on his way, seemingly unaware of your presence. You let out a sigh of relief, grateful that you remained hidden.

What will you do?

1. Wait for a while longer to ensure the soldier is truly gone.

2. cautiously make your way towards the soldier's previous location to investigate the device he was carrying.

3. Head back to the cabin and seek the hermit's guidance.

Replying to Avatar golbs

1

*This is a group game. Anyone can respond, but the first action number replied will be used.

Round 9:

You decide to stay hidden and continue observing the Union soldier, unsure of his intentions. As you watch, you notice that he seems to be carrying a small device that emits a faint glow. Could it be your lost time travel device?

Just as you are about to make a move, the soldier suddenly stops and looks directly in your direction. He raises his rifle, suspicion evident in his eyes.

What will you do?

1. Reveal yourself and explain your situation.

2. Attempt to flee and hide deeper in the forest.

3. Stay hidden and hope the soldier moves on.