Are blinded paths possible with BOLT11?
Could it be added as a stand-alone feature? Or would it depend on other things that only come with BOLT12?
Saw it mentioned in the LND repo, but as a sub-task of adding full BOLT12.
Are blinded paths possible with BOLT11?
Could it be added as a stand-alone feature? Or would it depend on other things that only come with BOLT12?
Saw it mentioned in the LND repo, but as a sub-task of adding full BOLT12.