## Beta/Preview 1.21.90.21

https://feedback.minecraft.net/hc/en-us/articles/36203344176269-Minecraft-Beta-Preview-1-21-90-21

## Note

This week's Preview might be delayed on iOS. We are working on getting it to you as soon as possible!

## Known Issues

There is a known issue in this Beta and Preview that might cause some mob animation issues, such as freezing Camels and floating Foxes! We have a fix lined up and hope to have this resolved as soon as possible.

## Experimental Features

### User Interface

- The distance of players now modifies the size of the Locator Bar Player Dot instead of the opacity

## Features and Bug Fixes

### Accessibility

- Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Win10.

### Ambient Block Sounds

- How often and where some ambient block sounds play have been updated

- Dead Bush ambient sounds now have a slightly increased chance of playing

- Ambient sand sounds no longer requires sky access to play

- Ambient sand sounds now have a slightly decreased chance to play

- Ambient sand sounds can now play in all biomes

- Terracotta block no longer triggers ambient sand sounds

- Sand block no longer trigger ambient wind sounds

- Short Dry Grass block and Tall Dry Grass block can now trigger ambient wind sounds when above 2 Sand/Red Sand or Terracotta blocks

- Terracotta block no longer trigger ambient wind sounds

### Blocks

- Dispensing a lava bucket on a waterlogged Dried Ghast no longer duplicates the Dried Ghast

- Maximum Beacon beam height is now 2048

### Gameplay

- Fixed an issue where swapping item slots during an attack against a mob would re-select the original item slot used during the attack instead of staying on the new inventory slot item

### General

- Gamertags are used on all platforms to identify players in cross-platform multiplayer games

### Graphical

- The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.

- Fixed a bug in Vibrant Visuals where materials with certain properties rendered black

### Items

- The recipe for Leads has been updated to no longer require a Slime Ball

- The recipe for the Dried Ghast Block has been updated to now require a Soul Sand Block rather than a Bone Block

### Mobs

- Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block

- Increased Blaze attack sound distance to 32 to match Java

- The Ghastling can now follow Happy Ghasts

- Piglins can now give Dried Ghast Blocks when bartered with

### Vanilla Parity

- Baby Zombified Piglins no longer have golden swords equipped

- Zoglin and Zombified Piglin are no longer faster when chasing the player in the Bedrock version

...And many more!

Join the official feedback discord server and discuss these changes here: https://discord.com/channels/1138536747932864532/1366804062313517157

https://discord.gg/minecraftfeedback

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