## Beta/Preview 1.21.90.21
https://feedback.minecraft.net/hc/en-us/articles/36203344176269-Minecraft-Beta-Preview-1-21-90-21
## Note
This week's Preview might be delayed on iOS. We are working on getting it to you as soon as possible!
## Known Issues
There is a known issue in this Beta and Preview that might cause some mob animation issues, such as freezing Camels and floating Foxes! We have a fix lined up and hope to have this resolved as soon as possible.
## Experimental Features
### User Interface
- The distance of players now modifies the size of the Locator Bar Player Dot instead of the opacity
## Features and Bug Fixes
### Accessibility
- Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Win10.
### Ambient Block Sounds
- How often and where some ambient block sounds play have been updated
- Dead Bush ambient sounds now have a slightly increased chance of playing
- Ambient sand sounds no longer requires sky access to play
- Ambient sand sounds now have a slightly decreased chance to play
- Ambient sand sounds can now play in all biomes
- Terracotta block no longer triggers ambient sand sounds
- Sand block no longer trigger ambient wind sounds
- Short Dry Grass block and Tall Dry Grass block can now trigger ambient wind sounds when above 2 Sand/Red Sand or Terracotta blocks
- Terracotta block no longer trigger ambient wind sounds
### Blocks
- Dispensing a lava bucket on a waterlogged Dried Ghast no longer duplicates the Dried Ghast
- Maximum Beacon beam height is now 2048
### Gameplay
- Fixed an issue where swapping item slots during an attack against a mob would re-select the original item slot used during the attack instead of staying on the new inventory slot item
### General
- Gamertags are used on all platforms to identify players in cross-platform multiplayer games
### Graphical
- The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.
- Fixed a bug in Vibrant Visuals where materials with certain properties rendered black
### Items
- The recipe for Leads has been updated to no longer require a Slime Ball
- The recipe for the Dried Ghast Block has been updated to now require a Soul Sand Block rather than a Bone Block
### Mobs
- Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block
- Increased Blaze attack sound distance to 32 to match Java
- The Ghastling can now follow Happy Ghasts
- Piglins can now give Dried Ghast Blocks when bartered with
### Vanilla Parity
- Baby Zombified Piglins no longer have golden swords equipped
- Zoglin and Zombified Piglin are no longer faster when chasing the player in the Bedrock version
...And many more!
Join the official feedback discord server and discuss these changes here: https://discord.com/channels/1138536747932864532/1366804062313517157