# Bedrock 1.21.130 | Mounts of Mayhem Release
Today Mounts of Mayhem charges into Minecraft, bringing a new weapon to wield, mounts to tame, foes to face, and strategies to master! Challengers await beneath scorching suns, night skies, and deep in the ocean's depths - and each clash will demand a fresh strategy. Fight back with the spear, a new tiered weapon which deals damage based on your precision and the speed of your trusted steed. So, riders of the Overworld - mount up and lead the charge in the Mounts of Mayhem drop!
# New Features
## Mount improvements
- Horses, Zombie Horses, Donkeys, Mules, and Camels no longer sink when ridden by players while swimming
- Added Netherite Horse Armor
- Can be crafted at a Smithing Table using a Diamond Horse Armor, a Netherite Ingot, and a Netherite Upgrade
- Provides 19 armor points
## New Mobs
### Nautilus
New neutral aquatic mob!
- Attacks using a Dash attack if provoked
- Spawns in all ocean biomes
- Tamed using Pufferfish or a Bucket of Pufferfish, and when tamed can be mounted by a saddle
- Adds "Breath of the Nautilus" effect to mounted player
- Has a Dash skill similar to Camels, used by pressing Jump button
### Zombie Nautilus
Another new neutral aquatic mob!
- Spawns with a Drowned rider wielding a Trident
- Attacks using a Dash attack
- Neutral without a rider
- Tamed using Pufferfish or a Bucket of Pufferfish, and when tamed can be mounted by a saddle
- Cannot be bred
### Zombie Horse
- Spawns naturally at night in Plains and Savanna biomes
- Spawns with a Zombie rider wielding a Spear
- Is hostile if the rider is a hostile mob
- Neutral without a rider
- Tamed like normal Horses
- Tamed Zombie Horse can be mounted using a Saddle
- Cannot be bred
- Zombie Horses avoid areas with sunlight
### Parched
- New Skeleton variant
- Spawns at 0 light level in Deserts, replacing some of the regular Skeletons
- Does not burn in sunlight
- Shoots Arrows of Weakness
- Has a slower rate of fire compared to normal Skeletons, similar to Bogged
- Parched have a chance of spawning riding Spiders and Cave Spiders in Deserts, instead of regular Skeletons
### Camel Husk
- New undead Camel variant
- Spawns at 0 light level in Deserts
- Does not burn in sunlight
- Is hostile if the rider is a hostile mob
- Spawns with two riders: A Husk wielding a Spear and a Parched
- Does not spawn in caves, following the Husk's spawning rules
- Passive without a rider
- Despawns like other hostile mobs, but becomes persistent when ridden by a - player
- Cannot be bred
## New Items
### Spear
New weapon that can be crafted in Wood, Stone, Copper, Iron, Gold, Diamond, and Netherite versions!
- Each material has different stats for timing, influencing how fast they are to use
- Has a minimum reach for damage, being too close to a target will yield no damage
- Has extended maximum reach compared to other tools and weapons
- Zombies and Piglins can spawn with the Spear
- Has two attacks: Jab and Charge
-# More information can be found in the linked feedback article!
### Nautilus Armor
- Equipable on Nautilus and Zombie Nautilus
- Comes in Copper, Golden, Iron, Diamond, and Netherite versions
- Using Shears on a Nautilus will first remove its armor, and then its Saddle
# Bug Fixes
There are a whole host of bug fixes included in this update, too many to include within this post. Please view the full change log using the link at the top of this post to view them all! ❤️
Join the conversation and discuss these changes here: https://discord.com/channels/302094807046684672/1447987234023411834