I played Siege Perilous. Now that shit was fun. Even after the Trammeling of UO SP kept all of the old UO spirit. I was killed so many times.

So

Many

Times

I almost got Richard Garriot on the show. I still have his phone number I believe. Might have to crank that up again as I want to talk about UO economics system and bitcoin.

Reply to this note

Please Login to reply.

Discussion

They actually attempted a finite supply of resources. It failed early due to what they'd label hoarding but in effect was saving of resources to combat the unknowns as players learned the world, and also to gather enough gold for a highly coveted castle (and boat, and horse, and armor). Right out of the gate we saw every animal slain and hides harvested leading to vendors out of stock and a sieze up in the economy. The quick fix was to cut the loop and just spawn to a limit in an area and allow for infinite resources and gold. Then the gold dupe bug further killed natural economics. Rare unstackable items like empty jars became status symbols decorating houses.

I remember camping rare locations and getting up in the middle of the night for server resets lol

I’d camp server lines for the stuck animals.