# Snapshot 25w44a

-# https://www.minecraft.net/article/minecraft-snapshot-25w44a

## New Features

- Updated advancements to include the Camel Husk, and the Parched

- Added a new graphical option "Anisotropic Filtering"

- Parched, New Skeleton variant

- Camel Husk, New undead Camel variant

## Changes

- Parrots now can mimic the sounds of Zombie Nautilus, Zombie Horse, Camel Husk and Parched

- Nautiluses and Zombie Nautiluses can now attack any mob if provoked by that mob, not just players

- Environmental Fog in the Nether is no longer dependent on the render distance setting, and will consistently be applied from 10 to 96 blocks

- Horses, Mules, Donkeys, and Camels no longer sink in water while ridden by a player

- Chunks now fade in instead of appearing out of nowhere, with the fade-in time adjustable through Video Settings

- Bats no longer spawn more frequently and in higher light levels between October 20 and November 3

- UI

- "Interface" inside the Video Settings screen has been renamed to "Preferences"

- The Single Biome Customization screen now has a search box

- The language selection screen now has a search box to filter languages

## Technical Changes

- The Data Pack version is now 92.0

- The Resource Pack version is now 72.0

- The Minecraft Server Management Protocol version is now 2.0.0

- Added support for KQueue on OSX to improve network connection performance

## Resource Pack Version 72.0

- ``block.vsh/fsh`` copies ``terrain.vsh/fsh`` and handles ad-hoc blocks (e.g. held by entities)

- Added ``ChunkSection`` uniform, used by ``terrain.vsh`` (which replaces ``DynamicTransforms``)

- New shaders have been introduced to perform GPU based sprite animations

- ``Globals`` uniform now has camera coordinates

## Fixed bugs in 25w44a

- The player model in the inventory screen renders in the wrong orientation when it's not standing up straight

- Gaps between the faces of item models and complex block models

- Some particles have very thin, vertical lines that flash in and out around the particles

- Magma blocks can generate on the ceilings of caves below aquifers

- Character body moves instead of the head when riding a happy ghast

...And many more!

Join the official feedback discord server and discuss these changes here: ⁠https://discord.com/channels/1138536747932864532/1432747105973174313

https://discord.gg/minecraftfeedback

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