# Java 1.21.11 Pre-Release 1
-# https://www.minecraft.net/en-us/article/minecraft-1-21-11-pre-release-1
## Changes
### Nautilus Textures
- The heads of the Nautilus and Zombie Nautilus now clip less through their shells
### Texture Filtering
- Added a new graphical option "Texture Filtering" - controls whether or not Anisotropic Filtering is used
- Available values are "None", "RGSS", and "Anisotropic"
- The default depends on your graphics preset and hardware
- "RGSS" (Rotated Grid Super Sampling) is a shader-based filtering method that improves texture clarity at a moderate performance cost. This is available on all hardware
- "Anisotropic" is a hardware-based filtering method that provides the best texture clarity. The maximum anisotropy may be "2x", "4x", and "8x", controllable by a separate slider. If your hardware does not support it, Anisotropic Filtering will do nothing. This significantly impacts video memory usage (especially combined with a high mipmap count)
### Spear Weapon
- Golden Spear is considered a preferred weapon by Piglins
- You can now continue to deal damage to the target if you keep charging at it after the initial hit, and mobs can do the same
- Skeleton variants and Drowned can no longer pick up Spears
- Zombified Piglins now also know how to charge with a Spear
- Spears are now placed after Swords in the creative inventory
### Advancements
- The "Mob Kabob" advancement is no longer a challenge advancement
### Technical Changes
- The Data Pack version is now 94.0
- The Resource Pack version is now 75.0
## Bugs Fixed
- Leather horse armor leggings & helmet parts are untextured
- The attack indicator does not respect spears' reach
- Spears' reach overrides the player's entity interaction range
...And more!
Join the official feedback discord server and discuss these changes here: https://discord.com/channels/1138536747932864532/1440695918524498071