Replying to Avatar Ben Weeks ⚡

From a developer perspective could talk about:

- Adding assets to the project so just there for use when needed (and getting Designers to be able to submit PRs too)

- How XCode doesn’t include unreferenced assets in the compiled output

- Having a design system that is easy to navigate and contains “ways of doing things” not only specific designs (for Features that might not be fully designed).

- Using naming conventions that could be implemented in code.

From a UX perspective, about how we need to build solutions that bring user experience first when bringing to the masses, and how techies often build for techies not normies :-)

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Roberto 2y ago

Amazing!! Thank you for the hints. Definitely including some of those things! Maybe I can share the deck with you as well before jumping on the stage. 🤝

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