*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 6:
You gather your courage and enter Professor Alaric's office. The room is filled with shelves of books, magical artifacts, and a large desk cluttered with scrolls and potions. Professor Alaric, a tall and wise-looking mage with a long white beard, looks up from his work and smiles warmly.
"Greetings, young mage," he says. "I sense a great curiosity within you. How may I assist you?"
You explain your desire to learn astral projection and the warning you came across in your studies. Professor Alaric nods knowingly and offers his guidance.
"Indeed, astral projection is a powerful skill, but one that must be approached with caution," he says. "I can teach you the necessary techniques and help you navigate the astral plane safely. However, before we begin, I must test your magical aptitude. Are you ready?"
What would you like to do?
1. Accept Professor Alaric's offer and undergo the magical aptitude test.
2. Express doubts and ask for an alternative method of learning astral projection.
3. Thank Professor Alaric for his time but decline his offer and leave his office.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 7:
You accept Professor Alaric's offer and prepare yourself for the magical aptitude test. He instructs you to stand in the center of the room and focuses his energy towards you. A magical aura surrounds you as he begins the test.
"Concentrate and channel your magical energy," Professor Alaric advises. "I will assess your affinity for different types of magic."
You feel a surge of power within you as Professor Alaric casts a series of spells. You must respond with the appropriate magical counteraction. Choose wisely:
1. Cast a protective shield to counter a barrage of fireballs.
2. Summon a gust of wind to deflect a powerful lightning bolt.
3. Create a barrier of ice to neutralize a wave of dark energy.
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 8:
You quickly react to the barrage of fireballs by casting a protective shield around yourself. The shield shimmers with a translucent energy, successfully deflecting the fiery projectiles. Professor Alaric nods approvingly.
"Excellent control and quick thinking," he commends. "Your affinity for defensive magic is evident. Now, let us move on to the next phase of the test."
He proceeds to cast a powerful lightning bolt towards you. It crackles with electricity, aiming to strike you down. What would you like to do?
1. Summon a gust of wind to deflect the lightning bolt.
2. Create a barrier of ice to absorb the lightning's energy.
3. Attempt to absorb the lightning bolt with your own magical energy.
Round 9:
In a daring move, you attempt to absorb the incoming lightning bolt with your own magical energy. You extend your hands towards the bolt, channeling your power to counteract its destructive force. However, the lightning proves to be too powerful for you to handle. The surge of electricity overwhelms your defenses, causing a catastrophic feedback loop.
Your body convulses with the immense energy, and you collapse to the ground, unconscious. Professor Alaric rushes to your side, but it is too late. The surge of lightning magic has taken its toll, and your life force fades away.
GAME OVER
Thank you for playing!
If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.
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