nostr:npub1g0uss0sjsgxwmhqxgnvlj0zv9ru89xwfyktkcjc0kgy8syxj79ss383vfw nostr:npub175dlmjzxq6fgswh73qym7epwcll0dlrkpvcd479u9fc3yrzgxrqsjdwrtj nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv it's a disguised cube

nostr:npub175dlmjzxq6fgswh73qym7epwcll0dlrkpvcd479u9fc3yrzgxrqsjdwrtj nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv nostr:npub1pt6l3a97fvywrxdlr7j0q8j2klwntng35c40cuhj2xmsxmz696uqfr6mf6 Anyway if you ever try Ultima IV again just memorise this image.

nostr:npub1g0uss0sjsgxwmhqxgnvlj0zv9ru89xwfyktkcjc0kgy8syxj79ss383vfw nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv nostr:npub175dlmjzxq6fgswh73qym7epwcll0dlrkpvcd479u9fc3yrzgxrqsjdwrtj Another way to depict it would be through the 8 circles which are tangent to 3 given circles. It's *kind of* how the game depicts it (namely each virtue is *tangent* to those 3 components (Truth, Love, Courage) which it includes), but it's not exactly the same
(See "problem of apollonius")
