just a prototype not really a game.
reason why i have been remaking it since the first time i started coding.
started with unity, then i was just using unity ecs and low level graphics api of unity, then most recently i have been trying to make it with my own engine, an ecs library, and webgpu graphics api.
i have videos of the old unity one: https://www.youtube.com/@shibasitch
currently im using my own engine with this ecs library: https://friflo.gitbook.io/friflo.engine.ecs
but might change to this one as well: https://github.com/Felid-Force-Studios/StaticEcs
using webgpu for the graphics api, because its not outdated like opengl, and not as complex as using vulcan directly.