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just a prototype not really a game.

reason why i have been remaking it since the first time i started coding.

started with unity, then i was just using unity ecs and low level graphics api of unity, then most recently i have been trying to make it with my own engine, an ecs library, and webgpu graphics api.

i have videos of the old unity one: https://www.youtube.com/@shibasitch

currently im using my own engine with this ecs library: https://friflo.gitbook.io/friflo.engine.ecs

but might change to this one as well: https://github.com/Felid-Force-Studios/StaticEcs

using webgpu for the graphics api, because its not outdated like opengl, and not as complex as using vulcan directly.

videos are with my old laptop

Feel free to use my scenes for free if you get around and work on this project. Sounds interesting. 🧐

bitcoin node stuff is just my priority after work stuff.

yes i might make some small stuff time to time.

but if im not focusing on the work project, then i work on the bitcoin node project.

it just work stuff never ends. hopefully more relaxed times will come if we can push through this version.

then i can continue working and experimenting on the bitcoin node stuff.

Node stuff is more important indeed 👌