Made in 2016, Sixtieth Kilometer is a survival horror visual novel set in Russia. It has mature themes, and not suitable for minors.
In this visual novel, you are on a train going to work when a pink mist descends all around you, killing everything in its path. You, and everyone on the train, must survive this mist and somehow find your way to safety.
As a game, it’s pretty much a “choose your own adventure”, though occasionally you must press specific buttons to proceed. It’s not made for gamepad, a keyboard is required. That said, gameplay isn’t the focus here, it’s the story.
The story is very good. It’s set in a newly post-apocalyptic world where your character has to uncover mysteries, and the story has several unique characters.
There’s not much to wow you in the graphical department. It is low resolution and the UI is spare. That said, it is nice that the visuals are hand-painted, and the character models are okay.
I do like the sound, as the music gives off an eerie vibe in keeping with the theme. There’s not much in the way of sound effects, but they work.
Sixtieth Kilometer is great for low spec machines. You need a 1.5Ghz single core CPU, 256MB RAM, and 500MB space. It is also has native support for Windows and Linux. I was able to play this on Steam Deck, but it wasn’t a fun experience. You’d do better to play this on a conventional PC.
You can also find this game on Android, but there’s no console release.
Developer Talentplace has made two other games: Red Lake, which is an FPS; and Rise of the Ancients, which is a tower defence game.
As a story, this is pretty good. It got highly invested in it, and it gave me chills.
But as a game, I think most people will find it quite limiting. Which is why I think you shouldn’t approach Sixtieth Kilometer as a game but almost as a choose-your-own-adventure novel. On that front is succeeds.



