Yes, it’s the engine that Keet is built on, and it’s a layer on top of Holepunch.

So basically Holepunch is a whole platform for P2P stuff but it’s complicated to understand. Pear Runtime is an abstraction of that to drastically simplify how to work with it. So much so that it’s cutting an enormous amount of code (maybe half) out of the project we have been working on.

Reply to this note

Please Login to reply.

Discussion

No replies yet.