*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 14:
With a sense of cautious determination, you proceed down the dimly lit corridor, ready to face whatever dangers lie ahead. The air grows colder, and a sense of foreboding hangs heavy in the atmosphere. The secrets of The Shadow Syndicate are within your grasp, but the path to freedom is treacherous.
As you navigate through the corridor, you come across a series of locked doors, each one presenting a potential obstacle. It becomes clear that The Shadow Syndicate has taken great care to protect their inner sanctum.
Suddenly, you hear footsteps echoing from a nearby room. You hide in the shadows, your heart pounding in your chest. Peering through a crack in the door, you catch a glimpse of two figures engaged in a heated conversation.
One of them, a high-ranking member of The Shadow Syndicate, mentions a hidden vault where Amelia Sinclair is being held captive. The vault is heavily guarded, and only those who possess a specific artifact can gain access.
What will you do?
1. Attempt to eavesdrop on the conversation to gather more information.
2. Quietly incapacitate the guards and steal the artifact to gain access to the vault.
3. Retreat and devise a plan to rescue Amelia Sinclair without confronting The Shadow Syndicate directly.
Choose wisely, for the fate of Amelia and your own survival hang in the balance.