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Replying to Avatar Colby Serpa

As a kid, one of the things I hated most was seeing people release half-completed projects. They generate all of this hype and momentum, get people interested, and deliver something that's barely usable. Just like the ICO hype of 2018! Whereas, the best games that blew people's minds were masterpieces upon launch — like Halo 3.

That’s the philosophy we're taking with #GitNestr. It will be a working product at launch, and we'll work through the kinks as we go, but it's not going to be an empty shell or barely a product. It'll have a real release date and near-complete functionality at launch — that's why it's taking so long.

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Junseth 1y ago

The back door approach

Thanks autocorrect

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