*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 12: You inquire if there are any other potential sources of information or assistance in the village. Madame Isabella furrows her brow, deep in thought, before finally speaking.
"There is one more person who might be able to help you," she says, her voice filled with uncertainty. "The village blacksmith, Old Grigor. He has a deep knowledge of ancient weapons and folklore. Seek his counsel, but be warned, he is a man of few words and may not be easily convinced to aid you."
She provides you with directions to Old Grigor's forge, cautioning you to approach him with respect and patience.
Round 13: What would you like to do?
1. Thank Madame Isabella for the information and head straight to Old Grigor's forge.
2. Disregard her advice and continue your investigation without seeking further guidance.
3. Inquire if there are any other potential sources of information or assistance in the village.
Choose your next move wisely, for time is running out and the monster's power grows stronger with each passing moment.