Fun fact: our latest iOS release got rejected by Apple 4 times yesterday 🤡
It was over mundane items, and in our view the reviewer didn’t understand their own guidelines. We got through it, but this delayed our release by one day.
This is a reminder that iOS developers don’t get to decide when / if they ship their products. Apple decides. That’s a problem.
That is not a fun fact.
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You said 1 million sats and you'd do anything, right?
Yep
Oh shit
You did it to yourself Vitor. Wen Amethyst for iOS?
Applethyst! 🍆
Definitely wasn't fun yesterday