Monopoly for Bitcoiners
How to make the game of Monopoly even better:
1. To setup, each player starts with a fresh wallet of X satoshi, as agreed by all players.
2. No bank, limit 10 hotels, 30 houses. (Any player can act as a bank with his or her own money)
3. Properties, houses, and hotels are initially unowned.
4. Players role to move. The player roles and ADDS 1 for each house and 6 for each hotel at his current position.
5. To move, a player must negotiate rent w/ any property between 0 spaces and the calculated move (*see rule 4.)
6. Players can choose not to advance, but must negotiate a new rent w/ property owner if property is owned. Rent is paid in sats directly to the land owner.
7. Players can always choose to advance to Free Parking on any move regardless of role.
8. No $ for passing Go.
9. Property is homesteaded. In order to acquire an unowned property, one must build on it. To build, a player must either:
- sacrifice turns to build (3 turns for each house, 6 turns +4 houses for a hotel)
- negotiate to buy and transfer a house from another player
10. Utilities, RR, and Jail are all startups. To own one, a player must land on the spot AND stay there. A player can only collect utility, RR, or Jail fees if he is on the spot.
11. Chance and Community Chest fees/rewards are paid to the person on the player's right (or received from the person on the left).
12. There are no taxes (taxation is theft).
13. Players can "import" snacks/drinks, buying them with their in-game sats at a pre-defined rate determined by the host (ex. 100 sats per chip; 5000 sats per drink). The sats spent on them is removed from circulation.