RTS over relay is not a wise idea
Discussion
game state is in relays. https://www.loro.dev/ client side. events are time stamped. maybe it wouldn't be real time, but there's some real time things happening on nostr already.
RTS over relay is not a wise idea
game state is in relays. https://www.loro.dev/ client side. events are time stamped. maybe it wouldn't be real time, but there's some real time things happening on nostr already.